Where should a new player start in Dodgeball Zero?
Confirm Place 111893837500280, redeem EGOIST, UPD2, and TWOHUNDOLIKES, then practice M1 charge and E curve before ranked.
Dodgeball Zero beginner guide for Place 111893837500280: redeem three codes, charge throw, curve, dash and slide, then ranked 1v1. Verified October 2026.
First hour: redeem, charge throw, dash and slide.
~6 min read
This Dodgeball Zero beginner guide is for Roblox Place 111893837500280 — listing [EVENT🎃] Dodgeball: Zero, group Dodgeball: Zero Production, owner cookiecrispy7. First hour: confirm the Place, redeem three working strings, charge-throw, curve, then dash and slide. Ability names stay TBA. Play on Roblox.
| Fact | Detail |
|---|---|
| Place | 111893837500280 |
| Listing | [EVENT🎃] Dodgeball: Zero |
| Group | Dodgeball: Zero Production |
| Owner | cookiecrispy7 |
| Platform | Roblox · Desktop, Console, Mobile, Tablet |
| Genre | Sports · Sports & Racing |
| Modes | Listing 4v4 · ranked 1v1–4v4 |
| Server cap | 8 players (maxPlayers) |
| VIP servers | Not allowed (createVipServersAllowed false) |
| Created | September 22, 2026 |
| Last listing check | October 29, 2026 |
| Abilities | Names TBA — G uses whatever you own |
Matched by build plan, shared topics, and guide progression — not random related links.
Open Place 111893837500280 and match [EVENT🎃] Dodgeball: Zero by Dodgeball: Zero Production. If the listing name, Place ID, or group is different, leave before you paste codes. Codes, binds, and ranked notes on this wiki only apply to this experience.
| Check | Expected |
|---|---|
| Place ID | 111893837500280 |
| Listing title | [EVENT🎃] Dodgeball: Zero |
| Group | Dodgeball: Zero Production |
| Owner | cookiecrispy7 |
| Not this game | DodgeBall X · Basketball Zero · Wikipedia dodgeball · Penn Zero |
Public codes tables for other Roblox sports experiences will still Copy. A grant that belongs to another Place does nothing here. After the listing matches, the next step is the three working codes — not ranked.
Do not open ranked until you can charge a throw and leave the line. Work this order on a listing 4v4 court (servers cap at 8).
EGOIST pays 250 Yen + 1 Lucky Spin. UPD2 pays 250 XP + Exclusive Animated Ego Title. TWOHUNDOLIKES pays 500 Yen + 1 Lucky Spin. Copy from the Dodgeball Zero codes table; the click order is on how to redeem.
Yen and Lucky Spin are currencies and tickets, not named kits. Third-party recaps say a Yen spin can roll Common and Lucky Spin improves Legendary odds — Unverified until the HUD says so. Next: the throw that actually starts a rally.
Offense is hold-to-charge. M1 hold charges; release throws. E hold during the charge curves. Space + hold M1 slow-falls while charging in the air. Controller: hold RT/R2 to throw; hold LT/L2 while charging to curve.
| Input | What it does | When to use it |
|---|---|---|
| M1 hold → release | Charge, then throw | Default offense |
| E hold while charging | Curve ball | When a straight line is covered |
| Space + hold M1 | Slow fall while charging | Air only, while still charging |
| RT / R2 hold | Throw (controller) | Same as M1 |
| LT / L2 while charging | Curve (controller) | Same as E |
Ball speed, charge time, and curve radius are TBA. Do not invent numbers from other dodgeball or sports experiences. Drill until a full charge and a curved release both land on a casual court. Full bind chart: throwing. Movement is the other half of staying alive.
Standing on the throw line is how new players get eliminated. Q dashes. C slides. Default controller: RB/R1 dash, LB/L1 while running slide. Classic layout (Settings > Controller > Button Layout): Dash X/□, Slide B/○.
| Move | PC | Default pad | Classic pad |
|---|---|---|---|
| Dash | Q | RB / R1 | X / □ |
| Slide | C | LB / L1 while running | B / ○ |
| Sprint | Walk / run as usual | Full stick or LS / L3 | Same |
| Shift lock | Left Alt | D-pad left | Same |
Distance, cooldown, and invulnerability frames are not on the listing. Do not copy dash-iframe guides from other games. If a ball is coming at your silhouette, leave the line with Q or C — then throw. Details: movement.
G uses the equipped ability. Controller ability is Y / △. Style Skill is a separate click on RS / R3. If you do not own an ability yet, G does nothing useful — skip it on minute one.
Codes can grant Lucky Spins. Third-party recaps: Yen regular spins can produce Common abilities; Lucky Spin is the better Legendary-odds ticket. Mark both claims Unverified. Learn order puts abilities last on the tier list.
Listing modes: ranked 1v1–4v4 plus 4v4. Extra playlists TBA. Rank names and MMR are TBA. Start ranked in 1v1 after charge throws and slides are readable; 4v4 ranked is noisier for a first session.
| Mode | Use it when |
|---|---|
| Listing 4v4 | First-hour reps on an 8-player server |
| Ranked 1v1 | You can charge, curve, and leave the line |
| Ranked 2v2–4v4 | After 1v1 no longer surprises you |
| VIP / private | Not available — API createVipServersAllowed false |
Do not invent Bronze–Champion ladders. Queue notes live on ranked. Before you queue, kill the first-hour mistakes below.
Most wasted hours are Place mix-ups, typed codes, tap-throws, and standing still. Fix those before you blame the kit.
| Mistake | Fix |
|---|---|
| Wrong Place or listing title | Confirm 111893837500280 |
| Retyping TWOHUNDOLIKES | Copy the Code cell |
| Pasting DodgeBall X strings | Use this wiki’s three Active rows only |
| Tap-throw instead of hold-charge | Hold M1, then release |
| Pressing E after the ball left | Hold E during the charge |
| Standing on incoming balls | Q dash or C slide |
| Mashing G with no ability | Throw and move first |
| Opening 4v4 ranked immediately | Listing 4v4, then ranked 1v1 |
| Importing other-game ability tiers | Names TBA on this Place |
Click the world so chat is not eating M1, Q, and C. Shift lock is Left Alt. Emotes are B — cosmetic, not a throw. Full map: controls.
Next: learn every official bind on Dodgeball Zero controls, then drill charge throws.
Codes table if you skipped redeem: working codes.
Confirm Place 111893837500280, redeem EGOIST, UPD2, and TWOHUNDOLIKES, then practice M1 charge and E curve before ranked.
No. G does nothing useful until you own an ability. Learn throw and movement first.
No. Different Place, different codes, different binds. This beginner guide is only for 111893837500280.
The Roblox listing does not publish a working invite. Follow the Dodgeball: Zero Production group for updates.
API snapshot October 29, 2026: createVipServersAllowed is false. Use public listing 4v4.
Codes can grant Lucky Spins. Odds versus Yen spins are third-party Unverified. Do not treat recap kit names as official.
Matched by build plan, shared topics, and guide progression — not random related links.